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The first major location. Dominic starts off outside of Phantom ???'s Castle where he can enter and begin his adventure in [Long Hallway 1].

The areas here consist of your typical hallways leading from one room to another. Enemies here tend to be weak and not too threatening at all.

From [Castle Entrance], Dominic can head to the following major locations: [Grand Library], [Ritual Chambers] and [Castle Sewers]

The locations in [Castle Entrance] are in the following order:

[Outside of the Castle] to [Long Hallway 1] to [Long Hallway 2] to [Castle Lobby].

From [Castle Lobby], Dominic can head to [Western Hall], [Northern Hall] [Northeast Hall] or [Eastern Hall] There is also a trapdoor that leads downstairs to [Underground Area] which has a underwater portion that leads to nowhere and serves as a spawn point for Mermen and Lizardmen. Continuing forward in [Underground Area] will lead to [Transition to Castle Sewers].

[Western Hall] is a mostly-empty hallway but with respawning zombies. It'll eventually lead to [Transition to Grand Library] which requires Dominic to wear the Pedisedate in order to enter. The pedisedate will always drop from one of the zombies in the western hall.

[Northern Hall] consists of skeletons and bronze axe armors. Eventually, it will lead to an empty room with a big locked gate in the middle. Once unlocked, it will open and reveal big stairs towards the second and final floor of the castle.

[Northeast Hall] leads to an empty room with a yellow door. It cannot be opened without a yellow key.

[Eastern Hall] consists of several hallways heading east. Eventually, it will lead to [Transition to Ritual Chambers]

ENEMIES Edit

Name Description Stats Drops Locations
Bronze Axe Armor A suit of armor who has been reanimated by necromancers. They carry axes and throw them at their enemies like boomerangs. They are not as strong as the other axe armors though. HP:OK

ATK:OK

M-ATK: 0

M-DEF: 0

DEF:GOOD

SPEED:SLOW

Iron Axe, Bronze Platemail Long Hallway 1, Northern Hall
Zombie Bodies of the deceased who have been reanimated by necromancers. They wander around hallways, looking for brains to devour. They are dangerous in numbers. HP: 1

ATK:BAD

M-ATK: 0

M-DEF: 0

DEF: 0

SPEED:SLOW

Ripped Tunic Long Hallway 1 & 2, Western Hall
Zombie Swordsman A body of a swordsman who has once wandered in this castle. He was reanimated by a necromancer and now wanders around hallways just like other zombies.

While zombie swordsmen cannot take more than a single hit, they can dish out some damage by swinging their swords as their enemies.

HP: 1

ATK:OK-GOOD

M-ATK: 0

M-DEF: 0

DEF: 0

SPEED:SLOW

Rusty Iron Sword, Chainmail Long Hallway 2
Skeleton Piles of bones that have been reanimated to guard Phantom ???'s Castle from any intruders. These skeletons attack by throwing bones at enemies. HP:LOW

ATK:BAD-OK

M-ATK: 0

M-DEF:BAD

DEF:BAD

SPEED:OK

Bone Eastern Hall, Northern Hall
Scimitar Skeleton A skeleton wielding a scimitar. Simple as that. HP:LOW

ATK:OK

M-ATK: 0

M-DEF:BAD

DEF:BAD

SPEED:OK

Scimitar, Bone Eastern Hall, Northern Hall
Merman A weird half-fish half-human thing that wanders the Underground Areas of the castle. Known to sometimes use daggers but they mostly attack with their claws. HP:LOW

ATK:OK

M-ATK: 0

M-DEF:BAD-OK

DEF:BAD

SPEED:OK-FAST

Scales, Dagger(rarely) Underground Area

[Jumps out of the water]

Fire-Spitting Merman These Mermen were enchanted by an ancient mage to be able to spit fire. HP:LOW

ATK:BAD

M-ATK:OK

M-DEF:OK

DEF:BAD

SPEED:OK-FAST

Scales, Flaming Scales Underground Area

[Jumps out of the water]

Lizardman [Sword] [RARE] Nobody's actually sure how a Lizardman got into the castle, maybe they think there's lots of riches here but whatever. Either way, they don't appear much, but they are rather strong. HP:OK

ATK:OK

M-ATK:BAD

M-DEF:OK

DEF:OK

SPEED:OK

Bane of the Arcane [Rare], Leather Armor Underground Area

[Jumps out of the water]

Sword Armor Suit of armors who have chosen to wield swords instead of axes. They swing their swords at their opponents and try to lunge at them. HP:OK-GOOD

ATK:OK-GOOD

M-ATK:0

M-DEF:BAD

DEF:GOOD

SPEED:SLOW

Enchanted Iron Sword Underground Area