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Typical bandits who thrive pretty much almost everywhere in the world. They pillage, rape and burn down any unfortunate and perhaps unguarded villages. They're also not that smart.

They are weak on their own but strong in numbers.

Usable Weapons: Axes

Movement: 5

Base Stats Edit

HP: 18 (Stat Growth: 65%)

STR: 8 (Stat Growth: 75%)

DEF: 1 (Stat Growth: 25%)

MAG: 0 (Stat Growth: 0%)

M-DEF: 0 (Stat Growth: 10%)

SPD: 4 (Stat Growth: 30%)

SKL: 5 (Stat Growth: 50%)

LCK: 0 (Stat Growth: 25%)

CON: 12

Stat Spread: 18 (Not counting HP and CON)

Max Stats Edit

HP: 45

STR: 27

DEF: 18

MAG: 10 (Impossible to achieve)

M-DEF: 11

SPD: 18

SKL: 24

LCK: 20

CON: 20

Stat Spread: 128 (118 because it's impossible for a Raider to gain a MAG)

Class Skills Edit

LVL 1 - Pillage (Destroys any villages or houses that are not visited by the heroes)

LVL 5 - Berserk (Rank 1) (Deals 6 more DMG when HP < 30)

[Random Class Skills they may have]

[Common]

ANY - HP + 5 (User's Max HP is increased by 5)

ANY - Strength + 2 (Increases STR by 2)

ANY - Bad Dodger (Avoid + 5)

ANY - Concentrate (Rank 1) (Hit % + 5)

[Uncommon]

ANY - Alright Dodger (Avoid + 10)

ANY - Armsthrift (Rank 1) (When the user attacks and this skill is activated, the weapon they used does not lose durability) (Chance to activate: LCK%)

ANY - Concentrate (Rank 2) (Hit % + 15)

[Rare]

ANY - First Strike (Rank 1) (Always attacks first when HP < 50%)

ANY - Axefaire (Rank 1) (STR + 3 when wielding an axe, MAG + 3 when wielding a MAG-using axe)

ANY - Sword Breaker (Rank 1) (Hit % + 15, Crit + 10% when facing an enemy wielding a sword)