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Spellswords are mounted mages.

What separates them from the regular mages are that they're leaning closer to the offense than the defense.

Usable Weapons: All Elements (Capped at A though)

Movement: 7

Can promote to[]

Templar (Mounted)

Void Knight (Mounted)

Base Stats[]

HP: 16 (Stat Growth: 40%)

STR: 1 (Stat Growth: 15%)

DEF: 1 (Stat Growth: 10%)

MAG: 6 (Stat Growth: 80%)

M-DEF: 4 (Stat Growth: 40%)

SPD: 6 (Stat Growth: 70%)

SKL: 4 (Stat Growth: 55%)

LCK: 0 (Stat Growth: 30%)

CON: 9

Fire: D

Ice: D

Electric: D

Wind: D

Nature: D

Earth: D

Water: D

Light: E

Dark: E

Venom: E

Stat Spread: 22

Max Stats[]

HP: 42

STR: 12

DEF: 17

MAG: 28

M-DEF: 20

SPD: 30

SKL: 26

LCK: 30

CON: 25

Fire: A

Ice: A

Electric: A

Wind: A

Nature: A

Earth: A

Water: A

Light: B

Dark: B

Venom: B

Stat Spread: 163

Class Skills[]

[Learning]

LVL 5 - Outdoor Fighter (Rank 1) (Avoid and Hit % + 10 when fighting outdoors.)

(Choose one of the two)

LVL 10 - Anima Blade (Rank 1) (+2 DMG and Crit % + 3 when equipped with Fire, Thunder, Wind or Ice tomes.)

LVL 10 - Nature Blade (Rank 1) (+2 DMG and Crit % + 3 when equipped with Nature, Water or Earth tomes.)

[Upgrading]

LVL 7 - Outdoor Fighter (Rank 2) (Avoid and Hit % + 15 when fighting outdoors.)

LVL 12 - Anima Blade (Rank 2) (+4 DMG and Crit % + 6 when equipped with Fire, Thunder, Wind or Ice tomes.)

(or)

LVL 12 - Nature Blade (Rank 2) (+4 DMG and Crit % + 6 when equipped with Nature, Water or Earth tomes.)

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